spdl.io.load_audio¶
- load_audio(src: str | bytes, timestamp: tuple[float, float] | None = None, *, demux_config: DemuxConfig | None = None, decode_config: DecodeConfig | None = None, filter_desc: str | None = _FILTER_DESC_DEFAULT, device_config: None = None, **kwargs) CPUBuffer [source]¶
- load_audio(src: str | bytes, timestamp: tuple[float, float] | None = None, *, demux_config: DemuxConfig | None = None, decode_config: DecodeConfig | None = None, filter_desc: str | None = _FILTER_DESC_DEFAULT, device_config: CUDAConfig, **kwargs) CUDABuffer
Load audio from source into buffer.
This function combines
demux_audio()
,decode_packets()
,convert_frames()
, and optionally,transfer_buffer()
, to produce buffer object from source in one step.- Parameters:
src – See
demux_audio()
.timestamp – See
demux_audio()
.demux_config – See
demux_audio()
.decode_config – See
decode_packets()
.filter_desc – See
decode_packets()
.device_config – See
transfer_buffer()
. Providing this argument will move the buffer to CUDA device.
- Returns:
Buffer object.