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Ocean
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This class is the base class for all textures. More...
#include <Texture.h>
Public Member Functions | |
| virtual std::string | textureName () const =0 |
| Returns the name of the texture e.g., in a shader. | |
| virtual HomogenousMatrix4 | transformation () const |
| Returns the texture transformation matrix. | |
| virtual EnvironmentMode | environmentMode () const |
| Returns the environment mode for this texture. | |
| virtual MinFilterMode | minificationFilterMode () const |
| Returns the minification filter mode for this texture. | |
| virtual MagFilterMode | magnificationFilterMode () const |
| Returns the magnification filter mode for this texture. | |
| virtual bool | usingMipmaps () const |
| Returns whether mipmaps are used. | |
| virtual bool | adjustedToPowerOfTwo () const |
| Returns whether the internal texture size has been extended to power-of-two dimensions to hand the reduced graphic power of the system. | |
| virtual bool | setTextureName (const std::string &name)=0 |
| Sets the name of the texture e.g., in a shader. | |
| virtual void | setTransformation (const HomogenousMatrix4 &transformation) |
| Sets the texture transformation matrix. | |
| virtual void | setEnvironmentMode (const EnvironmentMode mode) |
| Sets the environment mode for this texture. | |
| virtual void | setMinificationFilterMode (const MinFilterMode mode) |
| Sets the minification filter mode for this texture. | |
| virtual void | setMagnificationFilterMode (const MagFilterMode mode) |
| Sets the magnification filter mode for this texture. | |
| virtual void | setUseMipmaps (const bool flag) |
| Specifies whether mipmaps will be used. | |
| virtual bool | isValid () const |
| Returns whether the texture internally holds valid data. | |
| ObjectType | type () const override |
| Returns the type of this object. | |
Public Member Functions inherited from Ocean::Rendering::Object | |
| ObjectId | id () const |
| Returns the unique object id of this object. | |
| const std::string & | name () const |
| Returns the name of this object. | |
| virtual void | setName (const std::string &name) |
| Sets or changes the name of this object. | |
| virtual const std::string & | engineName () const =0 |
| Returns the name of the owner engine. | |
| ObjectRefs | parentObjects () const |
| Returns all parent objects. | |
| ObjectRefSet | parentNodes () const |
| Returns all parent nodes. | |
| virtual std::string | descriptiveInformation () const |
| Returns descriptive information about the object as string. | |
Protected Member Functions | |
| Texture () | |
| Creates a new texture object. | |
| ~Texture () override | |
| Destructs a texture object. | |
Protected Member Functions inherited from Ocean::Rendering::Object | |
| Object () | |
| Creates a new object. | |
| Object (const Object &object)=delete | |
| Disabled copy constructor. | |
| virtual | ~Object () |
| Destructs an object. | |
| Engine & | engine () const |
| Returns the render engine which is owner of this object. | |
| void | registerParent (const ObjectId parentId) |
| Registers a parent node for this (child) node. | |
| void | unregisterParent (const ObjectId parentId) |
| Unregisters a parent node for this (child) node. | |
| void | registerThisObjectAsParent (const ObjectRef &child) |
| Registers this object at a child as parent object. | |
| void | unregisterThisObjectAsParent (const ObjectRef &child) |
| Unregisters this object from a child as parent. | |
| Object & | operator= (const Object &object)=delete |
| Disabled copy operator. | |
Additional Inherited Members | |
Static Public Member Functions inherited from Ocean::Rendering::Object | |
| static std::string | translateObjectType (const ObjectType objectType) |
| Translates an object type to a readable string. | |
Protected Attributes inherited from Ocean::Rendering::Object | |
| Lock | objectLock |
| Lock for the object. | |
This class is the base class for all textures.
Definition of possible minification filter modes.
Minification: One screen pixel corresponds to a large area of texels.
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protected |
Creates a new texture object.
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overrideprotected |
Destructs a texture object.
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virtual |
Returns whether the internal texture size has been extended to power-of-two dimensions to hand the reduced graphic power of the system.
Systems not providing the necessary graphic extensions to support non-power-of-two textures will use power-of-two textures automatically. Therefore, the texture transformation cannot be used on systems with reduced graphic power.
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virtual |
Returns the environment mode for this texture.
| NotSupportedException | Is thrown if this function is not supported |
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESTexture, and Ocean::Rendering::GlobalIllumination::GITexture.
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virtual |
Returns whether the texture internally holds valid data.
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESFrameTexture2D, Ocean::Rendering::GLESceneGraph::GLESMediaTexture2D, Ocean::Rendering::GLESceneGraph::GLESTextureFramebuffer, and Ocean::Rendering::GlobalIllumination::GIMediaTexture2D.
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virtual |
Returns the magnification filter mode for this texture.
| NotSupportedException | Is thrown if this function is not supported |
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESTexture, and Ocean::Rendering::GlobalIllumination::GITexture.
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virtual |
Returns the minification filter mode for this texture.
| NotSupportedException | Is thrown if this function is not supported |
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESTexture, and Ocean::Rendering::GlobalIllumination::GITexture.
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virtual |
Sets the environment mode for this texture.
| mode | New environment mode to set |
| NotSupportedException | Is thrown if this function is not supported |
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESTexture, and Ocean::Rendering::GlobalIllumination::GITexture.
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virtual |
Sets the magnification filter mode for this texture.
| mode | New magnification filter mode to set |
| NotSupportedException | Is thrown if this function is not supported |
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESTexture, and Ocean::Rendering::GlobalIllumination::GITexture.
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virtual |
Sets the minification filter mode for this texture.
| mode | New minification filter mode to set |
| NotSupportedException | Is thrown if this function is not supported |
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESTexture, and Ocean::Rendering::GlobalIllumination::GITexture.
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pure virtual |
Sets the name of the texture e.g., in a shader.
| name | The texture's name |
Implemented in Ocean::Rendering::GLESceneGraph::GLESFrameTexture2D, Ocean::Rendering::GLESceneGraph::GLESMediaTexture2D, Ocean::Rendering::GLESceneGraph::GLESTextureFramebuffer, and Ocean::Rendering::GlobalIllumination::GITexture.
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virtual |
Sets the texture transformation matrix.
| transformation | Matrix transforming the corresponding texture |
| NotSupportedException | Is thrown if this function is not supported |
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESTexture, and Ocean::Rendering::GlobalIllumination::GITexture.
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virtual |
Specifies whether mipmaps will be used.
| flag | True, to use mipmaps; False, to avoid mipmaps |
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESTexture.
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pure virtual |
Returns the name of the texture e.g., in a shader.
Implemented in Ocean::Rendering::GLESceneGraph::GLESFrameTexture2D, Ocean::Rendering::GLESceneGraph::GLESMediaTexture2D, Ocean::Rendering::GLESceneGraph::GLESTextureFramebuffer, and Ocean::Rendering::GlobalIllumination::GITexture.
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virtual |
Returns the texture transformation matrix.
| NotSupportedException | Is thrown if this function is not supported |
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESTexture, and Ocean::Rendering::GlobalIllumination::GITexture.
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overridevirtual |
Returns the type of this object.
Reimplemented from Ocean::Rendering::Object.
Reimplemented in Ocean::Rendering::Texture2D, and Ocean::Rendering::TextureFramebuffer.
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virtual |
Returns whether mipmaps are used.
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESTexture.