Ocean
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This class is the base class for all textures objects. More...
Public Member Functions | |
virtual TextureRef | texture (const unsigned int layerIndex) const |
Returns the texture for a specified texture layer. More... | |
unsigned int | numberTextures () const |
Returns the number of specified texture layers. More... | |
virtual void | setTexture (const TextureRef &texture, const unsigned int layerIndex) |
Sets the texture for a specified texture layer. More... | |
virtual void | addTexture (const TextureRef &texture) |
Adds a texture at the next free position of the texture layer. More... | |
virtual bool | hasAlphaTexture () const |
Returns whether at least one texture has at least one alpha pixel. More... | |
ObjectType | type () const override |
Returns the type of this object. More... | |
Public Member Functions inherited from Ocean::Rendering::Object | |
ObjectId | id () const |
Returns the unique object id of this object. More... | |
const std::string & | name () const |
Returns the name of this object. More... | |
virtual void | setName (const std::string &name) |
Sets or changes the name of this object. More... | |
virtual const std::string & | engineName () const =0 |
Returns the name of the owner engine. More... | |
ObjectRefs | parentObjects () const |
Returns all parent objects. More... | |
ObjectRefSet | parentNodes () const |
Returns all parent nodes. More... | |
virtual std::string | descriptiveInformation () const |
Returns descriptive information about the object as string. More... | |
Protected Member Functions | |
Textures () | |
Creates a new textures object. More... | |
~Textures () override | |
Destructs a textures object. More... | |
Protected Member Functions inherited from Ocean::Rendering::Attribute | |
Attribute () | |
Creates a new attribute object. More... | |
~Attribute () override | |
Destructs an attribute object. More... | |
Protected Member Functions inherited from Ocean::Rendering::Object | |
Object () | |
Creates a new object. More... | |
Object (const Object &object)=delete | |
Disabled copy constructor. More... | |
virtual | ~Object () |
Destructs an object. More... | |
Engine & | engine () const |
Returns the render engine which is owner of this object. More... | |
void | registerParent (const ObjectId parentId) |
Registers a parent node for this (child) node. More... | |
void | unregisterParent (const ObjectId parentId) |
Unregisters a parent node for this (child) node. More... | |
void | registerThisObjectAsParent (const ObjectRef &child) |
Registers this object at a child as parent object. More... | |
void | unregisterThisObjectAsParent (const ObjectRef &child) |
Unregisters this object from a child as parent. More... | |
Object & | operator= (const Object &object)=delete |
Disabled copy operator. More... | |
Protected Attributes | |
TextureObjects | textures |
Vector holding texture objects. More... | |
Protected Attributes inherited from Ocean::Rendering::Object | |
Lock | objectLock |
Lock for the object. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from Ocean::Rendering::Object | |
static std::string | translateObjectType (const ObjectType objectType) |
Translates an object type to a readable string. More... | |
This class is the base class for all textures objects.
typedef std::vector<TextureRef> Ocean::Rendering::Textures::TextureObjects |
Definition of a vector holding textures.
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protected |
Creates a new textures object.
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overrideprotected |
Destructs a textures object.
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virtual |
Adds a texture at the next free position of the texture layer.
texture | Texture to add |
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virtual |
Returns whether at least one texture has at least one alpha pixel.
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inline |
Returns the number of specified texture layers.
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virtual |
Sets the texture for a specified texture layer.
texture | Texture for the defined texture layer |
layerIndex | Index of the texture layer to set the texture attribute for |
Reimplemented in Ocean::Rendering::GlobalIllumination::GITextures, and Ocean::Rendering::GLESceneGraph::GLESTextures.
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virtual |
Returns the texture for a specified texture layer.
layerIndex | Index of the texture layer to return the texture for |
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overridevirtual |
Returns the type of this object.
Reimplemented from Ocean::Rendering::Attribute.
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protected |
Vector holding texture objects.