Ocean
FrameTexture2D.h File Reference

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Data Structures

class  Ocean::Rendering::FrameTexture2D
 This class is the base class for all 2D textures receiving their image content from a frame or a buffer. More...
 
class  Ocean::Rendering::FrameTexture2D::CompressedFrame
 This class implements a container for a compressed texture. More...
 

Namespaces

 Ocean
 The namespace covering the entire Ocean framework.
 
 Ocean::Rendering
 Namespace of the Rendering library.
 

Typedefs

typedef SmartObjectRef< FrameTexture2D > Ocean::Rendering::FrameTexture2DRef
 Definition of a smart object reference holding a 2D frame texture. More...