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Ocean
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Go to the source code of this file.
Namespaces | |
| namespace | Ocean |
| The namespace covering the entire Ocean framework. | |
| namespace | Ocean::Rendering |
| Namespace of the Rendering library. | |
Typedefs | |
| using | Ocean::Rendering::ObjectId = size_t |
| Definition of a object id. | |
| using | Ocean::Rendering::VertexIndex = unsigned int |
| Definition of a vertex index. | |
| using | Ocean::Rendering::Normal = Vector3 |
| Definition of a 3D normal. | |
| using | Ocean::Rendering::TextureCoordinate = Vector2 |
| Definition of a 2D texture coordinate. | |
| using | Ocean::Rendering::Vertex = Vector3 |
| Definition of a 3D vertex. | |
| using | Ocean::Rendering::VertexIndices = std::vector< VertexIndex > |
| Definition of a vector holding vertex indices. | |
| using | Ocean::Rendering::Normals = std::vector< Normal > |
| Definition of a vector holding normals. | |
| using | Ocean::Rendering::TextureCoordinates = std::vector< TextureCoordinate > |
| Definition of a vector holding texture coordinates. | |
| using | Ocean::Rendering::Vertices = std::vector< Vertex > |
| Definition of a vector holding vertices. | |
| using | Ocean::Rendering::VertexIndexGroups = std::vector< VertexIndices > |
| Definition of a vector holding vertex indices. | |
Variables | |
| const ObjectId | Ocean::Rendering::invalidObjectId = ObjectId(-1) |
| Definition of an invalid object id. | |
| constexpr VertexIndex | Ocean::Rendering::invalidIndex = VertexIndex(-1) |
| Definition of an invalid vertex index. | |