Ocean
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Definition of a volumetric (3D) room object. More...
#include <RoomElement.h>
Additional Inherited Members | |
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NSString * | type_ |
The type of the object. | |
NSString * | identifier_ |
The unique identifier of the object. | |
float | confidence_ |
The confidence of this object, with range [0, 1], higher is better;. | |
simd_float4x4 | transform_ |
A matrix that defines the object’s position and orientation in the scene. | |
simd_float3 | dimension_ |
A bounding box that contains the object. | |
Definition of a volumetric (3D) room object.