Ocean

Definition of the base class of all room objects. More...

Inheritance diagram for RoomObject:

Properties

NSString * type_
 The type of the object. More...
 
NSString * identifier_
 The unique identifier of the object. More...
 
float confidence_
 The confidence of this object, with range [0, 1], higher is better;. More...
 
simd_float4x4 transform_
 A matrix that defines the object’s position and orientation in the scene. More...
 
simd_float3 dimension_
 A bounding box that contains the object. More...
 

Detailed Description

Definition of the base class of all room objects.

Property Documentation

◆ confidence_

- (float) confidence_
readwriteatomic

The confidence of this object, with range [0, 1], higher is better;.

◆ dimension_

- (simd_float3) dimension_
readwriteatomic

A bounding box that contains the object.

◆ identifier_

- (NSString*) identifier_
readwriteatomic

The unique identifier of the object.

◆ transform_

- (simd_float4x4) transform_
readwriteatomic

A matrix that defines the object’s position and orientation in the scene.

◆ type_

- (NSString*) type_
readwriteatomic

The type of the object.


The documentation for this class was generated from the following file: