|
| ObjectType | type () const override |
| | Returns the type of this object.
|
| |
| virtual VertexIndices | indices () const |
| | Returns the indices of the used vertex points.
|
| |
| virtual unsigned int | numberIndices () const |
| | Returns the number of point indices defined in this primitive.
|
| |
| virtual Scalar | pointSize () const |
| | Returns the size in pixels at which all points will be rendered.
|
| |
| virtual void | setIndices (const VertexIndices &indices) |
| | Sets the indices of the used vertex points.
|
| |
| virtual void | setIndices (const unsigned int numberImplicitPoints) |
| | Sets the indices of the used vertex points.
|
| |
| virtual void | setPointSize (const Scalar size) |
| | Sets the size in pixels at which all points will be rendered.
|
| |
| const VertexSetRef & | vertexSet () const |
| | Returns the vertex set of this primitive object.
|
| |
| virtual void | setVertexSet (const VertexSetRef &vertexSet) |
| | Sets the vertex set of this primitive object.
|
| |
| ObjectType | type () const override |
| | Returns the type of this object.
|
| |
| ObjectType | type () const override |
| | Returns the type of this object.
|
| |
| ObjectId | id () const |
| | Returns the unique object id of this object.
|
| |
| const std::string & | name () const |
| | Returns the name of this object.
|
| |
| virtual void | setName (const std::string &name) |
| | Sets or changes the name of this object.
|
| |
| virtual const std::string & | engineName () const =0 |
| | Returns the name of the owner engine.
|
| |
| ObjectRefs | parentObjects () const |
| | Returns all parent objects.
|
| |
| ObjectRefSet | parentNodes () const |
| | Returns all parent nodes.
|
| |
| virtual std::string | descriptiveInformation () const |
| | Returns descriptive information about the object as string.
|
| |
|
| enum | ObjectType {
TYPE_UNKNOWN
, TYPE_ABSOLUTE_TRANSFORM
, TYPE_ATTRIBUTE
, TYPE_ATTRIBUTE_SET
,
TYPE_BACKGROUND
, TYPE_BILLBOARD
, TYPE_BITMAP_FRAMEBUFFER
, TYPE_BLEND_ATTRIBUTE
,
TYPE_BOX
, TYPE_CONE
, TYPE_CYLINDER
, TYPE_DEPTH_ATTRIBUTE
,
TYPE_DIRECTIONAL_LIGHT
, TYPE_FRAMEBUFFER
, TYPE_FRAME_TEXTURE_2D
, TYPE_GEOMETRY
,
TYPE_GROUP
, TYPE_INDEPENDENT_PRIMITIVE
, TYPE_LIGHT_SOURCE
, TYPE_LINES
,
TYPE_LINE_STRIPS
, TYPE_LOD
, TYPE_MATERIAL
, TYPE_NODE
,
TYPE_OBJECT
, TYPE_PARALLEL_VIEW
, TYPE_PERSPECTIVE_VIEW
, TYPE_PHANTOM_ATTRIBUTE
,
TYPE_POINT_LIGHT
, TYPE_POINTS
, TYPE_PRIMITIVE
, TYPE_PRIMITIVE_ATTRIBUTE
,
TYPE_QUAD_STRIPS
, TYPE_QUADS
, TYPE_RENDERABLE
, TYPE_SCENE
,
TYPE_SHADER_PROGRAM
, TYPE_SHAPE
, TYPE_SKY_BACKGROUND
, TYPE_SPHERE
,
TYPE_SPOT_LIGHT
, TYPE_STEREO_ATTRIBUTE
, TYPE_STEREO_VIEW
, TYPE_STRIP_PRIMITIVE
,
TYPE_SWITCH
, TYPE_TEXT
, TYPE_TEXTURE
, TYPE_TEXTURE_2D
,
TYPE_MEDIA_TEXTURE_2D
, TYPE_TEXTURE_FRAMEBUFFER
, TYPE_TEXTURES
, TYPE_TRANSFORM
,
TYPE_TRIANGLE_FANS
, TYPE_TRIANGLES
, TYPE_TRIANGLE_STRIPS
, TYPE_UNDISTORTED_BACKGROUND
,
TYPE_VERTEX_SET
, TYPE_VIEW
, TYPE_WINDOW_FRAMEBUFFER
} |
| | Definition of different object type. More...
|
| |
| typedef std::unordered_map< ObjectId, unsigned int > | ObjectIdMap |
| | Definition of a map holding object ids to reference counters.
|
| |
| static std::string | translateObjectType (const ObjectType objectType) |
| | Translates an object type to a readable string.
|
| |
| VertexSetRef | primitiveVertexSet |
| | Vertex set object.
|
| |
| Lock | objectLock |
| | Lock for the object.
|
| |
This class is the base for all points objects.
A points object define individual points using a vertex set.
Different points objects can use the same vertex set to share common vertices and to reduce memory usage.
- See also
- VertexSet