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Ocean
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This class is the base class for all directional lights. More...
#include <DirectionalLight.h>
Public Member Functions | |
| virtual Vector3 | direction () const |
| Returns the direction of this directional light. | |
| virtual void | setDirection (const Vector3 &direction) |
| Sets the direction of this directional light. | |
| ObjectType | type () const override |
| Returns the type of this object. | |
Public Member Functions inherited from Ocean::Rendering::LightSource | |
| virtual RGBAColor | ambientColor () const |
| Returns the ambient color of this light source. | |
| virtual RGBAColor | diffuseColor () const |
| Returns the diffuse color of this light source. | |
| virtual RGBAColor | specularColor () const |
| Returns the specular color of this light source. | |
| virtual Scalar | intensity () const |
| Returns the intensity of this light source. | |
| virtual TransformationType | transformationType () const |
| Returns the transformation type of this light. | |
| virtual bool | enabled () const |
| Returns whether this light source is enabled. | |
| virtual void | get (RGBAColor &ambient, RGBAColor &diffuse, RGBAColor &specular, Scalar &intensity) |
| Gets all color values of the light at once. | |
| virtual bool | setAmbientColor (const RGBAColor &color) |
| Sets the ambient color of the light source. | |
| virtual bool | setDiffuseColor (const RGBAColor &color) |
| Sets the diffuse color of the light source. | |
| virtual bool | setSpecularColor (const RGBAColor &color) |
| Sets the specular color of the light source. | |
| virtual bool | setIntensity (const Scalar intensity) |
| Sets the specular exponent of this material. | |
| virtual bool | set (const RGBAColor &ambient, const RGBAColor &diffuse, const RGBAColor &specular, const Scalar intensity) |
| Sets all color values of the light source at once. | |
| virtual void | setTransformationType (const TransformationType transformationType) |
| Sets the transformation type of this light. | |
| virtual void | setEnabled (const bool state) |
| Sets whether the light source is enabled. | |
| ObjectType | type () const override |
| Returns the type of this object. | |
Public Member Functions inherited from Ocean::Rendering::Object | |
| ObjectId | id () const |
| Returns the unique object id of this object. | |
| const std::string & | name () const |
| Returns the name of this object. | |
| virtual void | setName (const std::string &name) |
| Sets or changes the name of this object. | |
| virtual const std::string & | engineName () const =0 |
| Returns the name of the owner engine. | |
| ObjectRefs | parentObjects () const |
| Returns all parent objects. | |
| ObjectRefSet | parentNodes () const |
| Returns all parent nodes. | |
| virtual std::string | descriptiveInformation () const |
| Returns descriptive information about the object as string. | |
Protected Member Functions | |
| DirectionalLight () | |
| Creates a new directional light. | |
| ~DirectionalLight () override | |
| Destructs a directional light. | |
Protected Member Functions inherited from Ocean::Rendering::LightSource | |
| LightSource () | |
| Creates a new light source object. | |
| ~LightSource () override | |
| Destructs a light source object. | |
Protected Member Functions inherited from Ocean::Rendering::Object | |
| Object () | |
| Creates a new object. | |
| Object (const Object &object)=delete | |
| Disabled copy constructor. | |
| virtual | ~Object () |
| Destructs an object. | |
| Engine & | engine () const |
| Returns the render engine which is owner of this object. | |
| void | registerParent (const ObjectId parentId) |
| Registers a parent node for this (child) node. | |
| void | unregisterParent (const ObjectId parentId) |
| Unregisters a parent node for this (child) node. | |
| void | registerThisObjectAsParent (const ObjectRef &child) |
| Registers this object at a child as parent object. | |
| void | unregisterThisObjectAsParent (const ObjectRef &child) |
| Unregisters this object from a child as parent. | |
| Object & | operator= (const Object &object)=delete |
| Disabled copy operator. | |
This class is the base class for all directional lights.
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protected |
Creates a new directional light.
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overrideprotected |
Destructs a directional light.
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virtual |
Returns the direction of this directional light.
| NotSupportedException | Is thrown if this function is not supported |
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESDirectionalLight.
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virtual |
Sets the direction of this directional light.
| direction | Direction to set |
| NotSupportedException | Is thrown if this function is not supported |
Reimplemented in Ocean::Rendering::GLESceneGraph::GLESDirectionalLight.
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overridevirtual |
Returns the type of this object.
Reimplemented from Ocean::Rendering::Object.