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Ocean
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Go to the source code of this file.
Data Structures | |
| class | Ocean::SphereT3< T > |
| This class implements a 3D sphere. More... | |
Namespaces | |
| namespace | Ocean |
| The namespace covering the entire Ocean framework. | |
Typedefs | |
| using | Ocean::Sphere3 = SphereT3< Scalar > |
| Definition of the Sphere3 object, depending on the OCEAN_MATH_USE_SINGLE_PRECISION either with single or double precision float data type. | |
| using | Ocean::SphereD3 = SphereT3< double > |
| Definition of a 3D sphere with double values. | |
| using | Ocean::SphereF3 = SphereT3< float > |
| Definition of a 3D sphere with float values. | |
| using | Ocean::Spheres3 = std::vector< Sphere3 > |
| Definition of a vector holding Shpere3 objects. | |