Ocean
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Sphere3.h File Reference

Go to the source code of this file.

Data Structures

class  Ocean::SphereT3< T >
 This class implements a 3D sphere. More...
 

Namespaces

namespace  Ocean
 The namespace covering the entire Ocean framework.
 

Typedefs

using Ocean::Sphere3 = SphereT3< Scalar >
 Definition of the Sphere3 object, depending on the OCEAN_MATH_USE_SINGLE_PRECISION either with single or double precision float data type.
 
using Ocean::SphereD3 = SphereT3< double >
 Definition of a 3D sphere with double values.
 
using Ocean::SphereF3 = SphereT3< float >
 Definition of a 3D sphere with float values.
 
using Ocean::Spheres3 = std::vector< Sphere3 >
 Definition of a vector holding Shpere3 objects.