Ocean
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MediaTexture2D.h File Reference

Go to the source code of this file.

Data Structures

class  Ocean::Rendering::MediaTexture2D
 This class is the base class for all 2D textures receiving their image content from Media objects. More...
 

Namespaces

namespace  Ocean
 The namespace covering the entire Ocean framework.
 
namespace  Ocean::Rendering
 Namespace of the Rendering library.
 

Typedefs

typedef SmartObjectRef< MediaTexture2DOcean::Rendering::MediaTexture2DRef
 Definition of a smart object reference holding a 2D texture.