|
Ocean
|
Go to the source code of this file.
Data Structures | |
| class | Ocean::Rendering::MediaTexture2D |
| This class is the base class for all 2D textures receiving their image content from Media objects. More... | |
Namespaces | |
| namespace | Ocean |
| The namespace covering the entire Ocean framework. | |
| namespace | Ocean::Rendering |
| Namespace of the Rendering library. | |
Typedefs | |
| typedef SmartObjectRef< MediaTexture2D > | Ocean::Rendering::MediaTexture2DRef |
| Definition of a smart object reference holding a 2D texture. | |