Ocean
|
Go to the source code of this file.
Data Structures | |
class | Ocean::Rendering::MediaTexture2D |
This class is the base class for all 2D textures receiving their image content from Media objects. More... | |
Namespaces | |
Ocean | |
The namespace covering the entire Ocean framework. | |
Ocean::Rendering | |
Namespace of the Rendering library. | |
Typedefs | |
typedef SmartObjectRef< MediaTexture2D > | Ocean::Rendering::MediaTexture2DRef |
Definition of a smart object reference holding a 2D texture. More... | |