Ocean
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Cylinder3.h File Reference

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Data Structures

class  Ocean::CylinderT3< T >
 This class implements a 3D cylinder defined by its origin, axis, radius, and (signed) starting and stopping points along its axis. More...
 

Namespaces

namespace  Ocean
 The namespace covering the entire Ocean framework.
 

Typedefs

using Ocean::Cylinder3 = CylinderT3< Scalar >
 Definition of the Cylinder3 object, depending on the OCEAN_MATH_USE_SINGLE_PRECISION either with single or double precision float data type.
 
using Ocean::CylinderD3 = CylinderT3< double >
 Definition of a 3D cylinder with double values.
 
using Ocean::CylinderF3 = CylinderT3< float >
 Definition of a 3D cylinder with float values.
 
using Ocean::Cylinders3 = std::vector< Cylinder3 >
 Definition of a vector holding Cylinder3 objects.