Ocean
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Go to the source code of this file.
Namespaces | |
Ocean | |
The namespace covering the entire Ocean framework. | |
Ocean::SceneDescription | |
Namespace of the SceneDescription library. | |
Typedefs | |
typedef size_t | Ocean::SceneDescription::NodeId |
Definition of a object id. More... | |
typedef size_t | Ocean::SceneDescription::SceneId |
Definition of a unique scene id. More... | |
Enumerations | |
enum | Ocean::SceneDescription::DescriptionType : uint32_t { Ocean::SceneDescription::TYPE_TRANSIENT = 1u , Ocean::SceneDescription::TYPE_PERMANENT = 2u } |
Definition of different scene description types. More... | |
enum | Ocean::SceneDescription::ButtonType { Ocean::SceneDescription::BUTTON_NONE , Ocean::SceneDescription::BUTTON_LEFT , Ocean::SceneDescription::BUTTON_MIDDLE , Ocean::SceneDescription::BUTTON_RIGHT } |
Definition of different button types. More... | |
enum | Ocean::SceneDescription::ButtonEvent { Ocean::SceneDescription::EVENT_PRESS , Ocean::SceneDescription::EVENT_HOLD , Ocean::SceneDescription::EVENT_RELEASE } |
Definition of different device events. More... | |
Variables | |
constexpr NodeId | Ocean::SceneDescription::invalidNodeId = NodeId(-1) |
Definition of an invalid object id. More... | |
constexpr SceneId | Ocean::SceneDescription::invalidSceneId = SceneId(-1) |
Definition of an invalid scene id. More... | |