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Ocean
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Data Structures | |
| class | Ocean::CV::Advanced::PixelTriangleT< T > |
| This class implements a 2D triangle with pixel precision. More... | |
Namespaces | |
| namespace | Ocean |
| The namespace covering the entire Ocean framework. | |
| namespace | Ocean::CV |
| Namespace of the CV library. | |
| namespace | Ocean::CV::Advanced |
| Namespace of the CV Advanced library. | |
Typedefs | |
| using | Ocean::CV::Advanced::PixelTriangle = PixelTriangleT< unsigned int > |
| Definition of the default PixelTriangle object with a data type allowing only positive coordinate values. | |
| using | Ocean::CV::Advanced::PixelTriangleI = PixelTriangleT< int > |
| Definition of a PixelTriangle object with a data type allowing positive and negative coordinate values. | |
| using | Ocean::CV::Advanced::PixelTriangles = std::vector< PixelTriangle > |
| Definition of a vector holding pixel triangles (with positive coordinate values). | |
| using | Ocean::CV::Advanced::PixelTrianglesI = std::vector< PixelTriangleI > |
| Definition of a vector holding pixel triangles (with positive and negative coordinate values). | |