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Ocean
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Go to the source code of this file.
Data Structures | |
| class | Ocean::PinholeCameraT< T > |
| Definition of a pinhole camera model. More... | |
| class | Ocean::PinholeCameraT< T >::DistortionLookup |
| This class encapsulates a lookup table for camera distortion offsets allowing for faster un-distortion of image points (which is than an approximated position only). More... | |
Namespaces | |
| namespace | Ocean |
| The namespace covering the entire Ocean framework. | |
Typedefs | |
| using | Ocean::PinholeCamera = PinholeCameraT< Scalar > |
| Definition of an pinhole camera object with Scalar precision. | |
| using | Ocean::PinholeCameraD = PinholeCameraT< double > |
| Definition of an pinhole camera object with double precision. | |
| using | Ocean::PinholeCameraF = PinholeCameraT< float > |
| Definition of an pinhole camera object with float precision. | |
| template<typename T > | |
| using | Ocean::PinholeCamerasT = std::vector< PinholeCameraT< T > > |
| Definition of a typename alias for vectors with PinholeCameraT objects. | |
| using | Ocean::PinholeCameras = PinholeCamerasT< Scalar > |
| Definition of a vector holding pinhole camera objects. | |
| using | Ocean::PinholeCamerasD = PinholeCamerasT< double > |
| Definition of a vector holding PinholeCameraD objects. | |
| using | Ocean::PinholeCamerasF = PinholeCamerasT< float > |
| Definition of a vector holding PinholeCameraF objects. | |