8 #ifndef META_OCEAN_PLATFORM_APPLE_IOS_OPEN_GL_FRAME_MEDIUM_VIEW_CONTROLLER_H
9 #define META_OCEAN_PLATFORM_APPLE_IOS_OPEN_GL_FRAME_MEDIUM_VIEW_CONTROLLER_H
19 #error Platform::Apple::IOS::OpenGLFrameMediumViewController.h needs to be included from an ObjectiveC++ file
48 -(
Ocean::Media::FrameMediumRef)frameMedium;
55 -(CGPoint)view2medium:(CGPoint)viewPoint;
QuaternionT< Scalar > Quaternion
Definition of the Quaternion object, depending on the OCEAN_MATH_USE_SINGLE_PRECISION either with sin...
Definition: Quaternion.h:33
The OpenGLViewController implements a view controller that is mainly able to display medium objects.
Definition: OpenGLFrameMediumViewController.h:30
The ViewController responsible for the OpenGL context.
Definition: OpenGLViewController.h:25
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15