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Ocean
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Go to the source code of this file.
Data Structures | |
| class | Ocean::Media::FrameMedium |
| This is the base class for all frame mediums. More... | |
| class | Ocean::Media::FrameMedium::MediaFrameType |
| Definition of a media frame type composed by the frame dimension, pixel format, pixel origin and a frame frequency. More... | |
| class | Ocean::Media::FrameMedium::FrameReceiver |
| This class implements a simpler receiver for frames which can be used with the frame callback functionality of FrameMedium. More... | |
| class | Ocean::Media::FrameMedium::SortableFrameType |
| Class allowing the sorting of several frame media types according their popularity. More... | |
Namespaces | |
| namespace | Ocean |
| The namespace covering the entire Ocean framework. | |
| namespace | Ocean::Media |
| Namespace of the Media library. | |
Typedefs | |
| using | Ocean::Media::FrameMediumRef = SmartMediumRef< FrameMedium > |
| Definition of a smart medium reference holding a frame medium object. | |
| using | Ocean::Media::FrameMediumRefs = std::vector< FrameMediumRef > |
| Definition of a vector holding frame medium reference objects. | |