8#ifndef META_OCEAN_PLATFORM_APPLE_IOS_GL_FRAME_VIEW_CONTROLLER_H
9#define META_OCEAN_PLATFORM_APPLE_IOS_GL_FRAME_VIEW_CONTROLLER_H
22 #error Platform::Apple::IOS::GLFrameViewController.h needs to be included from an ObjectiveC++ file
37-(void)setFrameMedium:(const
Ocean::Media::FrameMediumRef&)frameMedium;
44-(void)setFrameMedium:(const
Ocean::Media::FrameMediumRef&)frameMedium andAdjustFov:(
bool)adjustFov;
51-(void)setFrameMedium:(const
Ocean::Media::FrameMediumRef&)frameMedium withRotation:(const
Ocean::Quaternion&)display_R_medium;
59-(void)setFrameMedium:(const
Ocean::Media::FrameMediumRef&)frameMedium withRotation:(const
Ocean::Quaternion&)display_R_medium andAdjustFov:(
bool)adjustFov;
65-(
Ocean::Media::FrameMediumRef)frameMedium;
72-(CGPoint)view2medium:(CGPoint)viewPoint;
The GLFrameViewController implements a view controller that is mainly able to display medium objects.
Definition GLFrameViewController.h:32
bool adjustFovXToBackground_
Definition GLFrameViewController.h:90
bool intermediateBackgroundAdjustFov_
Definition GLFrameViewController.h:87
Ocean::Rendering::UndistortedBackgroundRef renderingUndistortedBackground_
Definition GLFrameViewController.h:81
Ocean::Media::FrameMediumRef intermediateBackgroundFrameMedium_
Definition GLFrameViewController.h:84
The GLRendererViewController implements a view controller using the OpenGLESceneGraph renderer for iO...
Definition GLRendererViewController.h:32
The namespace covering the entire Ocean framework.
Definition Accessor.h:15