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Ocean
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Go to the source code of this file.
Data Structures | |
| class | Ocean::Rendering::GLESceneGraph::GLESShaderProgram |
| This class implements a container for an OpenGL ES shader program. More... | |
| class | Ocean::Rendering::GLESceneGraph::GLESShaderProgram::Parameters< T > |
| This class implements a temporary store for shader parameters. More... | |
Namespaces | |
| namespace | Ocean |
| The namespace covering the entire Ocean framework. | |
| namespace | Ocean::Rendering |
| Namespace of the Rendering library. | |
| namespace | Ocean::Rendering::GLESceneGraph |
| Namespace of the Rendering GLESceneGraph library. | |
Typedefs | |
| using | Ocean::Rendering::GLESceneGraph::GLESShaderProgramRef = SmartObjectRef< GLESShaderProgram > |
| Definition of an object reference for shader program containers. | |