8 #ifndef META_OCEAN_RENDERING_GLES_BACKGROUND_H
9 #define META_OCEAN_RENDERING_GLES_BACKGROUND_H
24 namespace GLESceneGraph
This class is the base class for all backgrounds.
Definition: rendering/Background.h:37
This class implements the base class for all GLESceneGraph background nodes.
Definition: GLESBackground.h:34
Quaternion orientation() const override
Returns the orientation used for this background.
void setOrientation(const Quaternion &orientation) override
Sets the orientation used for this background.
~GLESBackground() override
Destructs a GLESceneGraph background object.
void setPosition(const Vector3 &position) override
Sets the position used for this background.
Quaternion backgroundOrientation
Background orientation.
Definition: GLESBackground.h:79
GLESBackground()
Creates a new GLESceneGraph background object.
Vector3 backgroundPosition
Background position.
Definition: GLESBackground.h:76
Vector3 position() const override
Returns the position used for this background.
This class implements a GLESceneGraph node object.
Definition: GLESNode.h:40
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15