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Ocean
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Go to the source code of this file.
Data Structures | |
| class | Ocean::Platform::GL::FramebufferObject |
| This class implements a frame buffer objects that may be used for rendering to texture. More... | |
| class | Ocean::Platform::GL::FramebufferObject::ScopedRenderToTexture |
| Scoped object simplifying the rendering to a texture. More... | |
Namespaces | |
| namespace | Ocean |
| The namespace covering the entire Ocean framework. | |
| namespace | Ocean::Platform |
| Namespace of the Platform library. | |
| namespace | Ocean::Platform::GL |
| Namespace of the Platform GL library. | |