Ocean
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Namespace of the Platform GL library. More...
Namespaces | |
Win | |
Namespace of the Platform GL Windows library. | |
WxWidgets | |
Namespace of the Platform GL WxWidgets library. | |
Data Structures | |
class | Buffer |
This class implements the base class for all buffers. More... | |
class | Context |
This class encapsulates an OpenGL context. More... | |
class | ContextAssociated |
This class implements the base class for all object which have an associated context. More... | |
class | Framebuffer |
This class implements the base class for an OpenGL framebuffers. More... | |
class | FramebufferObject |
This class implements a frame buffer objects that may be used for rendering to texture. More... | |
class | IndexBuffer |
This class implements an OpenGL index buffer object. More... | |
class | MediumTexture |
This class implements a 2D OpenGL texture that receives the image content from a frame medium. More... | |
class | MemoryFramebuffer |
This class implements a framebuffer allowing to render into an off-screen framebuffer memory and not into an on-screen framebuffer. More... | |
class | ShaderProgram |
This class implements an OpenGL shader program. More... | |
class | Texture |
This class implements a 2D OpenGL texture. More... | |
class | TextureFramebuffer |
This class implements a texture framebuffer allowing to render into a texture object. More... | |
class | VertexArray |
This class implements a vertex array object. More... | |
class | VertexBuffer |
This class implements a vertex buffer. More... | |
class | WindowFramebuffer |
This class implements a framebuffer allowing to render into a window. More... | |