Ocean
BlockedMesh.h File Reference

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Data Structures

class  Ocean::Tracking::MapTexturing::BlockedMesh
 This class implements a blocked mesh storing only triangles located in a 3D block/box. More...
 

Namespaces

 Ocean
 The namespace covering the entire Ocean framework.
 
 Ocean::Tracking::MapTexturing
 

Typedefs

typedef std::vector< BlockedMesh > Ocean::Tracking::MapTexturing::BlockedMeshes
 Definition of a vector holding BlockedMesh objects. More...