Ocean
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The Ocean GL Library provides specific functionalities for OpenGL. More...
Modules | |
Ocean Platform GL Windows Library | |
The Ocean GL Library provides specific functionalities for OpenGL using the API of Microsoft Windows. | |
Ocean Platform GL WxWidgets Library | |
The Ocean GL Library provides specific functionalities for OpenGL using WxWidgets. | |
Data Structures | |
class | Ocean::Platform::GL::Buffer |
This class implements the base class for all buffers. More... | |
class | Ocean::Platform::GL::Context |
This class encapsulates an OpenGL context. More... | |
class | Ocean::Platform::GL::ContextAssociated |
This class implements the base class for all object which have an associated context. More... | |
class | Ocean::Platform::GL::Framebuffer |
This class implements the base class for an OpenGL framebuffers. More... | |
class | Ocean::Platform::GL::FramebufferObject |
This class implements a frame buffer objects that may be used for rendering to texture. More... | |
class | Ocean::Platform::GL::IndexBuffer |
This class implements an OpenGL index buffer object. More... | |
class | Ocean::Platform::GL::MediumTexture |
This class implements a 2D OpenGL texture that receives the image content from a frame medium. More... | |
class | Ocean::Platform::GL::MemoryFramebuffer |
This class implements a framebuffer allowing to render into an off-screen framebuffer memory and not into an on-screen framebuffer. More... | |
class | Ocean::Platform::GL::ShaderProgram |
This class implements an OpenGL shader program. More... | |
class | Ocean::Platform::GL::Texture |
This class implements a 2D OpenGL texture. More... | |
class | Ocean::Platform::GL::TextureFramebuffer |
This class implements a texture framebuffer allowing to render into a texture object. More... | |
class | Ocean::Platform::GL::VertexArray |
This class implements a vertex array object. More... | |
class | Ocean::Platform::GL::VertexBuffer |
This class implements a vertex buffer. More... | |
class | Ocean::Platform::GL::WindowFramebuffer |
This class implements a framebuffer allowing to render into a window. More... | |
The Ocean GL Library provides specific functionalities for OpenGL.
The library is platform independent.