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Ocean
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The Ocean Interaction Empty Demo Library gives an exampl how to implement an interaction library for the Ocean framework. More...
Data Structures | |
| class | Ocean::Interaction::Empty::EPYLibrary |
| This class implements the empty demo interaction library object. More... | |
Functions | |
| void | Ocean::Interaction::Empty::registerEmptyLibrary () |
| Registers this empty demo interaction library at the global interaction manager. | |
| bool | Ocean::Interaction::Empty::unregisterEmptyLibrary () |
| Unregisters this empty demo interaction library at the global interaction manager. | |
| OCEAN_INTERACTION_EPY_EXPORT bool | pluginLoad () |
| Tries to load the plugin and initializes all internal 3rd party libraries. | |
| OCEAN_INTERACTION_EPY_EXPORT bool | pluginUnload () |
| Tries to unload the plugin and all internal resources of 3rd party libraries. | |
| OCEAN_INTERACTION_EPY_EXPORT const char * | pluginVersion () |
| Returns information about the used 3rd party libraries. | |
The Ocean Interaction Empty Demo Library gives an exampl how to implement an interaction library for the Ocean framework.
| OCEAN_INTERACTION_EPY_EXPORT bool pluginLoad | ( | ) |
Tries to load the plugin and initializes all internal 3rd party libraries.
Make sure that the plugin will be loaded only once!
| OCEAN_INTERACTION_EPY_EXPORT bool pluginUnload | ( | ) |
Tries to unload the plugin and all internal resources of 3rd party libraries.
Make sure that all resources of this plugin has been released before!
| OCEAN_INTERACTION_EPY_EXPORT const char * pluginVersion | ( | ) |
Returns information about the used 3rd party libraries.
| void Ocean::Interaction::Empty::registerEmptyLibrary | ( | ) |
Registers this empty demo interaction library at the global interaction manager.
This function calls EPYLibrary::registerLibrary() only.
| bool Ocean::Interaction::Empty::unregisterEmptyLibrary | ( | ) |
Unregisters this empty demo interaction library at the global interaction manager.
This function calls EPYLibrary::unregisterLibrary() only.