Here is a list of all functions with links to the structures/unions they belong to:
- x -
- x() : Ocean::CV::NonMaximumSuppression< T >::StrengthCandidate, Ocean::CV::PixelPositionT< T >, Ocean::PoseT< T >, Ocean::QuaternionT< T >, Ocean::VectorT2< T >, Ocean::VectorT3< T >, Ocean::VectorT4< T >
- X3DAppearanceChildNode() : Ocean::SceneDescription::SDX::X3D::X3DAppearanceChildNode
- X3DAppearanceNode() : Ocean::SceneDescription::SDX::X3D::X3DAppearanceNode
- X3DBackgroundNode() : Ocean::SceneDescription::SDX::X3D::X3DBackgroundNode
- X3DBindableNode() : Ocean::SceneDescription::SDX::X3D::X3DBindableNode
- X3DBoundedObject() : Ocean::SceneDescription::SDX::X3D::X3DBoundedObject
- X3DChildNode() : Ocean::SceneDescription::SDX::X3D::X3DChildNode
- X3DColorNode() : Ocean::SceneDescription::SDX::X3D::X3DColorNode
- X3DComposedGeometryNode() : Ocean::SceneDescription::SDX::X3D::X3DComposedGeometryNode
- X3DCoordinateNode() : Ocean::SceneDescription::SDX::X3D::X3DCoordinateNode
- X3DEnvironmentalSensorNode() : Ocean::SceneDescription::SDX::X3D::X3DEnvironmentalSensorNode
- X3DFontStyleNode() : Ocean::SceneDescription::SDX::X3D::X3DFontStyleNode
- X3DGeometricPropertyNode() : Ocean::SceneDescription::SDX::X3D::X3DGeometricPropertyNode
- X3DGeometryNode() : Ocean::SceneDescription::SDX::X3D::X3DGeometryNode
- X3DGroupingNode() : Ocean::SceneDescription::SDX::X3D::X3DGroupingNode
- X3DInfoNode() : Ocean::SceneDescription::SDX::X3D::X3DInfoNode
- X3DInterpolatorNode() : Ocean::SceneDescription::SDX::X3D::X3DInterpolatorNode
- X3DLibrary() : Ocean::SceneDescription::SDX::X3D::X3DLibrary
- X3DLightNode() : Ocean::SceneDescription::SDX::X3D::X3DLightNode
- X3DMaterialNode() : Ocean::SceneDescription::SDX::X3D::X3DMaterialNode
- X3DNode() : Ocean::SceneDescription::SDX::X3D::X3DNode
- X3DNormalNode() : Ocean::SceneDescription::SDX::X3D::X3DNormalNode
- X3DPointingDeviceSensorNode() : Ocean::SceneDescription::SDX::X3D::X3DPointingDeviceSensorNode
- X3DProgrammableShaderObject() : Ocean::SceneDescription::SDX::X3D::X3DProgrammableShaderObject
- X3DScene() : Ocean::SceneDescription::SDX::X3D::X3DScene
- X3DSensorNode() : Ocean::SceneDescription::SDX::X3D::X3DSensorNode
- X3DShaderNode() : Ocean::SceneDescription::SDX::X3D::X3DShaderNode
- X3DShapeNode() : Ocean::SceneDescription::SDX::X3D::X3DShapeNode
- X3DSoundSourceNode() : Ocean::SceneDescription::SDX::X3D::X3DSoundSourceNode
- X3DTexture2DNode() : Ocean::SceneDescription::SDX::X3D::X3DTexture2DNode
- X3DTextureCoordinateNode() : Ocean::SceneDescription::SDX::X3D::X3DTextureCoordinateNode
- X3DTextureNode() : Ocean::SceneDescription::SDX::X3D::X3DTextureNode
- X3DTextureTransformNode() : Ocean::SceneDescription::SDX::X3D::X3DTextureTransformNode
- X3DTimeDependentNode() : Ocean::SceneDescription::SDX::X3D::X3DTimeDependentNode
- X3DTouchSensorNode() : Ocean::SceneDescription::SDX::X3D::X3DTouchSensorNode
- X3DUrlObject() : Ocean::SceneDescription::SDX::X3D::X3DUrlObject
- X3DViewpointNode() : Ocean::SceneDescription::SDX::X3D::X3DViewpointNode
- xAxis() : Ocean::HomogenousMatrixT4< T >, Ocean::SquareMatrixT2< T >, Ocean::SquareMatrixT3< T >
- xDimension() : Ocean::BoxT2< T >, Ocean::BoxT3< T >
- XMLConfig() : Ocean::IO::XMLConfig
- XMLParser() : Ocean::SceneDescription::SDX::X3D::XMLParser
- XMLScanner() : Ocean::SceneDescription::SDX::X3D::XMLParser::XMLScanner
- XMLValue() : Ocean::IO::XMLConfig::XMLValue
- xrBaseSpace() : Ocean::Platform::Meta::Quest::OpenXR::HandPoses::Pose
- xrHandJointLocationsEXT() : Ocean::Platform::Meta::Quest::OpenXR::HandPoses::Pose
- xrHandJointVelocitiesEXT() : Ocean::Platform::Meta::Quest::OpenXR::HandPoses::Pose
- xrInstance() : Ocean::Platform::OpenXR::Session
- xrPassthroughLayerFB() : Ocean::Platform::Meta::Quest::OpenXR::Passthrough
- xrSessionState() : Ocean::Platform::Meta::Quest::OpenXR::Application::NativeApplication
- xrSwapchain() : Ocean::Platform::Meta::Quest::OpenXR::GLESFramebuffer, Ocean::Rendering::GLESceneGraph::Quest::OpenXR::GLESWindowFramebuffer
- xrSystemId() : Ocean::Platform::OpenXR::Instance, Ocean::Platform::OpenXR::Session
- XShape() : Ocean::CV::Detector::ShapeDetector::XShape
- xy() : Ocean::VectorT3< T >, Ocean::VectorT4< T >
- xyz() : Ocean::VectorT4< T >