8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_APPEARANCE_NODE_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_APPEARANCE_NODE_H
17 namespace SceneDescription
This class implements an abstract x3d appearance node.
Definition: X3DAppearanceNode.h:31
X3DAppearanceNode(const SDXEnvironment *environment)
Creates a new abstract x3d appearance node.
This class implements an abstract x3d node.
Definition: X3DNode.h:48
This class implements a node environment container.
Definition: SDXNode.h:62
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15