Ocean
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VRNativeApplicationAdvanced.h File Reference

Go to the source code of this file.

Data Structures

class  Ocean::Platform::Meta::Quest::OpenXR::Application::VRNativeApplicationAdvanced
 This class implements an advanced Oculus (VR) application using Ocean's scene graph rendering pipline (Rendering::GLESceneGraph). More...
 

Namespaces

namespace  Ocean
 The namespace covering the entire Ocean framework.
 
namespace  Ocean::Platform
 Namespace of the Platform library.
 
namespace  Ocean::Platform::Meta
 Namespace of the Platform Meta library.
 
namespace  Ocean::Platform::Meta::Quest
 Namespace of the Platform Meta Quest library.
 
namespace  Ocean::Platform::Meta::Quest::OpenXR
 Namespace of the Platform Meta Quest OpenXR library.
 
namespace  Ocean::Platform::Meta::Quest::OpenXR::Application
 Namespace of the Platform Meta Quest OpenXR Application library.
 

Functions

void Ocean::Platform::Meta::Quest::OpenXR::Application::VRNativeApplicationAdvanced_registerExternalResources ()
 Registers external resources.
 
void Ocean::Platform::Meta::Quest::OpenXR::Application::VRNativeApplicationAdvanced_unregisterExternalResources ()
 Un-registers external resources.