Ocean
|
Go to the source code of this file.
Data Structures | |
class | Ocean::Platform::Meta::Quest::OpenXR::Application::VRNativeApplicationAdvanced |
This class implements an advanced Oculus (VR) application using Ocean's scene graph rendering pipline (Rendering::GLESceneGraph). More... | |
Namespaces | |
Ocean | |
The namespace covering the entire Ocean framework. | |
Ocean::Platform | |
Namespace of the Platform library. | |
Ocean::Platform::Meta | |
Namespace of the Platform Meta library. | |
Ocean::Platform::Meta::Quest | |
Namespace of the Platform Meta Quest library. | |
Ocean::Platform::Meta::Quest::OpenXR | |
Namespace of the Platform Meta Quest OpenXR library. | |
Ocean::Platform::Meta::Quest::OpenXR::Application | |
Namespace of the Platform Meta Quest OpenXR Application library. | |
Functions | |
void | Ocean::Platform::Meta::Quest::OpenXR::Application::VRNativeApplicationAdvanced_registerExternalResources () |
Registers external resources. More... | |
void | Ocean::Platform::Meta::Quest::OpenXR::Application::VRNativeApplicationAdvanced_unregisterExternalResources () |
Un-registers external resources. More... | |