Ocean
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Data Structures | |
class | Ocean::Platform::Meta::Quest::OpenXR::Application::VRNativeApplication |
This class implements a basic OpenXR (VR) application using Ocean's scene graph rendering pipline (Rendering::GLESceneGraph). More... | |
union | Ocean::Platform::Meta::Quest::OpenXR::Application::VRNativeApplication::XrCompositorLayerUnion |
Definition of a union allowing to define individual composition layers. More... | |
Namespaces | |
namespace | Ocean |
The namespace covering the entire Ocean framework. | |
namespace | Ocean::Platform |
Namespace of the Platform library. | |
namespace | Ocean::Platform::Meta |
Namespace of the Platform Meta library. | |
namespace | Ocean::Platform::Meta::Quest |
Namespace of the Platform Meta Quest library. | |
namespace | Ocean::Platform::Meta::Quest::OpenXR |
Namespace of the Platform Meta Quest OpenXR library. | |
namespace | Ocean::Platform::Meta::Quest::OpenXR::Application |
Namespace of the Platform Meta Quest OpenXR Application library. | |