8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_TEXTURE_PROPERTIES_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_TEXTURE_PROPERTIES_H
19 namespace SceneDescription
MagFilterMode
Definition of possible magnification filter modes.
Definition: rendering/Texture.h:83
MinFilterMode
Definition of possible minification filter modes.
Definition: rendering/Texture.h:61
This class implements a node specification object.
Definition: scenedescription/Node.h:77
This class implements a x3d texture properties node.
Definition: TextureProperties.h:33
SingleString boundaryModeR_
BoundaryModeR field.
Definition: TextureProperties.h:100
SingleColor borderColor_
BorderColor field.
Definition: TextureProperties.h:88
SingleFloat texturePriority_
TexturePriority field.
Definition: TextureProperties.h:112
void onInitialize(const Rendering::SceneRef &scene, const Timestamp timestamp) override
Event function to inform the node that it has been initialized and can apply all internal values to c...
SingleFloat anisotropicDegree_
AnisotropicDegree field.
Definition: TextureProperties.h:85
TextureProperties(const SDXEnvironment *environment)
Creates a new x3d texture properties node.
SingleBool generateMipMaps_
GenerateMipMaps field.
Definition: TextureProperties.h:115
void onFieldChanged(const std::string &fieldName) override
Event function to inform the node about a changed field.
SingleString minificationFilter_
MinificationFilter field.
Definition: TextureProperties.h:106
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
SingleString boundaryModeT_
BoundaryModeT field.
Definition: TextureProperties.h:97
static Rendering::Texture::MinFilterMode translateMinification(const std::string parameter)
Translates a string holding the minification filter parameter into a rendering filter value.
SingleString magnificationFilter_
MagnificsationFilter field.
Definition: TextureProperties.h:103
static Rendering::Texture::MagFilterMode translateMagnification(const std::string parameter)
Translates a string holding the magnification filter parameter into a rendering filter value.
SingleInt borderWidth_
BorderWidth field.
Definition: TextureProperties.h:91
SingleString boundaryModeS_
BoundaryModeS field.
Definition: TextureProperties.h:94
SingleString textureCompression_
TextureCompression field.
Definition: TextureProperties.h:109
size_t objectAddress() const override
Returns the address of the most derived object.
This class implements an abstract x3d node.
Definition: X3DNode.h:48
This class implements a node environment container.
Definition: SDXNode.h:62
This class implements a timestamp.
Definition: Timestamp.h:36
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15