8 #ifndef META_OCEAN_RENDERING_PRIMITIVE_H
9 #define META_OCEAN_RENDERING_PRIMITIVE_H
ObjectType
Definition of different object type.
Definition: Object.h:63
This class is the base class for all primitive objects.
Definition: Primitive.h:42
VertexSetRef primitiveVertexSet
Vertex set object.
Definition: Primitive.h:78
const VertexSetRef & vertexSet() const
Returns the vertex set of this primitive object.
Definition: Primitive.h:81
Primitive()
Creates a new primitive object.
virtual void setVertexSet(const VertexSetRef &vertexSet)
Sets the vertex set of this primitive object.
~Primitive() override
Destructs a primitive object.
ObjectType type() const override
Returns the type of this object.
This class is the base class for all renderable objects.
Definition: Renderable.h:38
This class implements a smart rendering object reference.
Definition: rendering/ObjectRef.h:34
SmartObjectRef< Primitive > PrimitiveRef
Definition of a smart object reference holding a primitive.
Definition: Primitive.h:22
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15