8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_POSITION_INTERPOLATOR_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_POSITION_INTERPOLATOR_H
17 namespace SceneDescription
This class implements a node specification object.
Definition: scenedescription/Node.h:77
This class implements a position interpolator node.
Definition: PositionInterpolator.h:31
void onInterpolate(const size_t leftIndex, const size_t rightIndex, const Scalar interpolationFactor, const Timestamp eventTimestamp) override
Event function to interpolate between two values.
SingleVector3 valueChanged_
Value_changed field.
Definition: PositionInterpolator.h:72
size_t objectAddress() const override
Returns the address of the most derived object.
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
PositionInterpolator(const SDXEnvironment *environment)
Creates a new position interpolator node.
void onSingleValue(const size_t index, const Timestamp eventTimestamp) override
Event function for single value 'interpolates'.
MultiVector3 keyValue_
KeyValue field.
Definition: PositionInterpolator.h:69
This class implements an abstract x3d interpolator node object.
Definition: X3DInterpolatorNode.h:33
This class implements a node environment container.
Definition: SDXNode.h:62
This class implements a timestamp.
Definition: Timestamp.h:36
float Scalar
Definition of a scalar type.
Definition: Math.h:128
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15