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Objects.h
Go to the documentation of this file.
1
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
3
*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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8
#ifndef META_OCEAN_RENDERING_OBJECTS_H
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#define META_OCEAN_RENDERING_OBJECTS_H
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#include "
ocean/rendering/Rendering.h
"
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#include "
ocean/rendering/Attribute.h
"
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#include "
ocean/rendering/AttributeSet.h
"
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#include "
ocean/rendering/Billboard.h
"
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#include "
ocean/rendering/BlendAttribute.h
"
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#include "
ocean/rendering/Box.h
"
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#include "
ocean/rendering/Cone.h
"
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#include "
ocean/rendering/Cylinder.h
"
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#include "
ocean/rendering/DepthAttribute.h
"
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#include "
ocean/rendering/DirectionalLight.h
"
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#include "
ocean/rendering/Geometry.h
"
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#include "
ocean/rendering/Group.h
"
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#include "
ocean/rendering/LightSource.h
"
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#include "
ocean/rendering/LOD.h
"
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#include "
ocean/rendering/Material.h
"
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#include "
ocean/rendering/Node.h
"
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#include "
ocean/rendering/PointLight.h
"
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#include "
ocean/rendering/Primitive.h
"
29
#include "
ocean/rendering/PrimitiveAttribute.h
"
30
#include "
ocean/rendering/Quads.h
"
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#include "
ocean/rendering/QuadStrips.h
"
32
#include "
ocean/rendering/Renderable.h
"
33
#include "
ocean/rendering/Scene.h
"
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#include "
ocean/rendering/ShaderProgram.h
"
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#include "
ocean/rendering/Shape.h
"
36
#include "
ocean/rendering/Sphere.h
"
37
#include "
ocean/rendering/SpotLight.h
"
38
#include "
ocean/rendering/Switch.h
"
39
#include "
ocean/rendering/Texture.h
"
40
#include "
ocean/rendering/Texture2D.h
"
41
#include "
ocean/rendering/Textures.h
"
42
#include "
ocean/rendering/Transform.h
"
43
#include "
ocean/rendering/TriangleFans.h
"
44
#include "
ocean/rendering/Triangles.h
"
45
#include "
ocean/rendering/TriangleStrips.h
"
46
#include "
ocean/rendering/UndistortedBackground.h
"
47
#include "
ocean/rendering/VertexSet.h
"
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#include "
ocean/rendering/View.h
"
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#include "
ocean/rendering/ObjectRef.h
"
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#endif
// META_OCEAN_RENDERING_OBJECTS_H
Attribute.h
AttributeSet.h
BlendAttribute.h
DepthAttribute.h
LightSource.h
Primitive.h
PrimitiveAttribute.h
QuadStrips.h
Quads.h
Renderable.h
Texture2D.h
Textures.h
TriangleFans.h
TriangleStrips.h
Triangles.h
UndistortedBackground.h
VertexSet.h
View.h
Billboard.h
Box.h
Cone.h
Cylinder.h
DirectionalLight.h
Geometry.h
Group.h
LOD.h
Material.h
Node.h
ObjectRef.h
PointLight.h
Rendering.h
Scene.h
ShaderProgram.h
Shape.h
Sphere.h
SpotLight.h
Switch.h
Texture.h
Transform.h
impl
ocean
rendering
Objects.h
Generated on Fri Apr 11 2025 06:04:47 for Ocean by
1.9.8