Ocean
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GLESCone.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_RENDERING_GLES_CONE_H
9#define META_OCEAN_RENDERING_GLES_CONE_H
10
14
16
17namespace Ocean
18{
19
20namespace Rendering
21{
22
23namespace GLESceneGraph
24{
25
26/**
27 * This class implements a GLESceneGraph cone object.
28 * @ingroup renderinggles
29 */
30class OCEAN_RENDERING_GLES_EXPORT GLESCone :
31 virtual public GLESShape,
32 virtual protected GLESTriangles,
33 virtual public Cone
34{
35 friend class GLESFactory;
36
37 public:
38
39 /**
40 * Returns the radius of this cone.
41 * @see Cone::radius().
42 */
43 Scalar radius() const override;
44
45 /**
46 * Returns the height of this cone.
47 * @see Cone::height().
48 */
49 Scalar height() const override;
50
51 /**
52 * Sets the radius of this cone.
53 * @see Cone::setRadius().
54 */
55 bool setRadius(const Scalar radius) override;
56
57 /**
58 * Sets the height of this cone.
59 * @see Cone::setHeight().
60 */
61 bool setHeight(const Scalar height) override;
62
63 /**
64 * Returns the type of this object.
65 * @see Object::type().
66 */
67 ObjectType type() const override;
68
69 protected:
70
71 /**
72 * Creates a new GLESceneGraph cone object.
73 */
75
76 /**
77 * Destructs a GLESceneGraph cone object.
78 */
79 ~GLESCone() override;
80
81 /**
82 * Rebuilds the primitive vertex, normals and face sets.
83 * @see GLESShape::rebuildPrimitives().
84 */
85 void rebuildPrimitives() override;
86
87 /**
88 * Updates the bounding box of this primitive.
89 * @see GLESIndependentPrimitive::updateBoundingBox().
90 */
91 void updateBoundingBox() override;
92
93 protected:
94
95 /// Holds the height of this cone.
96 Scalar height_ = Scalar(1);
97
98 /// Holds the radius of this cone.
99 Scalar radius_ = Scalar(1);
100};
101
102}
103
104}
105
106}
107
108#endif // META_OCEAN_RENDERING_GLES_CONE_H
This class is the base class for all cones.
Definition rendering/Cone.h:38
This class implements a GLESceneGraph cone object.
Definition GLESCone.h:34
~GLESCone() override
Destructs a GLESceneGraph cone object.
GLESCone()
Creates a new GLESceneGraph cone object.
ObjectType type() const override
Returns the type of this object.
bool setHeight(const Scalar height) override
Sets the height of this cone.
void updateBoundingBox() override
Updates the bounding box of this primitive.
Scalar height() const override
Returns the height of this cone.
Scalar radius() const override
Returns the radius of this cone.
bool setRadius(const Scalar radius) override
Sets the radius of this cone.
void rebuildPrimitives() override
Rebuilds the primitive vertex, normals and face sets.
This class implements a class factory for all GLESceneGraph objects.
Definition GLESFactory.h:30
This class is the base class for all GLESceneGraph shape objects.
Definition GLESShape.h:34
This class implements a GLESceneGraph triangles object.
Definition GLESTriangles.h:33
ObjectType
Definition of different object type.
Definition Object.h:63
float Scalar
Definition of a scalar type.
Definition Math.h:129
The namespace covering the entire Ocean framework.
Definition Accessor.h:15