8 #ifndef META_OCEAN_RENDERING_GI_TRANSFORM_H
9 #define META_OCEAN_RENDERING_GI_TRANSFORM_H
22 namespace GlobalIllumination
This class implements a 3D bounding box.
Definition: BoundingBox.h:23
This class implements a bounding sphere.
Definition: BoundingSphere.h:23
This class implements a class factory for all Global Illumination objects.
Definition: GIFactory.h:30
This class wraps a Global Illumination group object.
Definition: GIGroup.h:32
This class implements a group of tracing objects.
Definition: TracingGroup.h:28
std::vector< LightPair > LightSources
Definition of a vector holding light pairs.
Definition: GILightSource.h:40
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15