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GIAttributeSet.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_RENDERING_GI_ATTRIBUTE_SET_H
9#define META_OCEAN_RENDERING_GI_ATTRIBUTE_SET_H
10
15
17
21
22namespace Ocean
23{
24
25namespace Rendering
26{
27
28namespace GlobalIllumination
29{
30
31/**
32 * This class implements a Global Illumination attribute set object.
33 * @ingroup renderinggi
34 */
35class OCEAN_RENDERING_GI_EXPORT GIAttributeSet :
36 virtual public GIObject,
37 virtual public AttributeSet
38{
39 friend class GIFactory;
40
41 public:
42
43 /**
44 * Adds a new attribute to this attribute set.
45 * @see AttributeSet::addAttribute().
46 */
47 void addAttribute(const AttributeRef& attribute) override;
48
49 /**
50 * Removes a registered attribute from this attribute ses.
51 * @see AttributeSet::removeAttribute().
52 */
53 void removeAttribute(const AttributeRef& attribute) override;
54
55 protected:
56
57 /**
58 * Creates a new Global Illumination attribute set object.
59 */
61
62 /**
63 * Destructs a Global Illumination attribute set object.
64 */
65 ~GIAttributeSet() override;
66};
67
68}
69
70}
71
72}
73
74#endif // META_OCEAN_RENDERING_GLES_ATTRIBUTE_SET_H
This class is the base class for all attribute set objects.
Definition AttributeSet.h:43
This class implements a Global Illumination attribute set object.
Definition GIAttributeSet.h:38
void removeAttribute(const AttributeRef &attribute) override
Removes a registered attribute from this attribute ses.
void addAttribute(const AttributeRef &attribute) override
Adds a new attribute to this attribute set.
GIAttributeSet()
Creates a new Global Illumination attribute set object.
~GIAttributeSet() override
Destructs a Global Illumination attribute set object.
This class implements a class factory for all Global Illumination objects.
Definition GIFactory.h:30
This class is the base class for all Global Illumination objects.
Definition GIObject.h:29
This class implements a smart rendering object reference.
Definition rendering/ObjectRef.h:34
The namespace covering the entire Ocean framework.
Definition Accessor.h:15