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GIAttribute.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_RENDERING_GI_ATTRIBUTE_H
9#define META_OCEAN_RENDERING_GI_ATTRIBUTE_H
10
13
15
16namespace Ocean
17{
18
19namespace Rendering
20{
21
22namespace GlobalIllumination
23{
24
25// Forward declaration.
26class GIFramebuffer;
27
28/**
29 * This class wraps a Global Illumination attribute object.
30 * @ingroup renderinggi
31 */
32class OCEAN_RENDERING_GI_EXPORT GIAttribute :
33 virtual public GIObject,
34 virtual public Attribute
35{
36 protected:
37
38 /**
39 * Creates a new Global Illumination attribute object.
40 */
42
43 /**
44 * Destructs a Global Illumination attribute object.
45 */
46 ~GIAttribute() override;
47};
48
49}
50
51}
52
53}
54
55#endif // META_OCEAN_RENDERING_GI_ATTRIBUTE_H
This class is the base class for all rendering attribute objects.
Definition Attribute.h:39
This class wraps a Global Illumination attribute object.
Definition GIAttribute.h:35
GIAttribute()
Creates a new Global Illumination attribute object.
~GIAttribute() override
Destructs a Global Illumination attribute object.
This class implements a base for all Global Illumination framebuffers.
Definition GIFramebuffer.h:39
This class is the base class for all Global Illumination objects.
Definition GIObject.h:29
The namespace covering the entire Ocean framework.
Definition Accessor.h:15