8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_COLOR_INTERPOLATOR_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_COLOR_INTERPOLATOR_H
19 namespace SceneDescription
This class implements a node specification object.
Definition: scenedescription/Node.h:77
This class implements a color interpolator node.
Definition: ColorInterpolator.h:33
size_t objectAddress() const override
Returns the address of the most derived object.
void onInterpolate(const size_t leftIndex, const size_t rightIndex, const Scalar interpolationFactor, const Timestamp eventTimestamp) override
Event function to interpolate between two values.
SingleColor valueChanged_
Value_changed field.
Definition: ColorInterpolator.h:86
ColorInterpolator(const SDXEnvironment *environment)
Creates a new color interpolator node.
HSVAColors hsvaColors_
Vector holding the HSVA color values of the key values.
Definition: ColorInterpolator.h:89
void onSingleValue(const size_t index, const Timestamp eventTimestamp) override
Event function for single value 'interpolates'.
void onFieldChanged(const std::string &fieldName) override
Event function to inform the node about a changed field.
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
void onInitialize(const Rendering::SceneRef &scene, const Timestamp timestamp) override
Event function to inform the node that it has been initialized and can apply all internal values to c...
MultiColor keyValue_
KeyValue field.
Definition: ColorInterpolator.h:83
This class implements an abstract x3d interpolator node object.
Definition: X3DInterpolatorNode.h:33
This class implements a node environment container.
Definition: SDXNode.h:62
This class implements a timestamp.
Definition: Timestamp.h:36
float Scalar
Definition of a scalar type.
Definition: Math.h:128
std::vector< HSVAColor > HSVAColors
Definition of a vector holding rgba color objects.
Definition: HSVAColor.h:21
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15