8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDL_ASSIMP_ASSIMP_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDL_ASSIMP_ASSIMP_H
16 namespace SceneDescription
42 #if defined(_WINDOWS) && defined(OCEAN_RUNTIME_SHARED)
43 #ifdef USE_OCEAN_SCENEDESCRIPTION_SDL_ASSIMP_EXPORT
44 #define OCEAN_SCENEDESCRIPTION_SDL_ASSIMP_EXPORT __declspec(dllexport)
46 #define OCEAN_SCENEDESCRIPTION_SDL_ASSIMP_EXPORT __declspec(dllimport)
49 #define OCEAN_SCENEDESCRIPTION_SDL_ASSIMP_EXPORT
58 #if defined(OCEAN_RUNTIME_STATIC)
bool unregisterAssimpLibrary()
Unregisters this scenedescription library at the global scenedescription manager.
void registerAssimpLibrary()
Registers this scenedescription library at the global scenedescription manager.
OCEAN_SCENEDESCRIPTION_SDL_ASSIMP_EXPORT std::string nameAssimpLibrary()
Returns the name of this Assimp scenedescription library.
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15