8 #ifndef META_OCEAN_PLATFORM_WIN_BITMAP_WINDOW_H
9 #define META_OCEAN_PLATFORM_WIN_BITMAP_WINDOW_H
63 inline const Bitmap& bitmap()
const;
100 void onResize(
const unsigned int clientWidth,
const unsigned int clientHeight)
override;
122 bool window2bitmap(
const int windowX,
const int windowY,
int& bitmapX,
int& bitmapY);
130 unsigned int stretchWidth_ = 0u;
133 unsigned int stretchHeight_ = 0u;
136 unsigned int stretchLeft_ = 0u;
139 unsigned int stretchTop_ = 0u;
This class implements Ocean's image class.
Definition: Frame.h:1792
This class implements a recursive lock object.
Definition: Lock.h:31
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15