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tracking/slam/SLAM.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_TRACKING_SLAM_SLAM_H
9#define META_OCEAN_TRACKING_SLAM_SLAM_H
10
12
13namespace Ocean
14{
15
16namespace Tracking
17{
18
19namespace SLAM
20{
21
22/**
23 * @ingroup tracking
24 * @defgroup trackingslam Ocean SLAM Tracking Library
25 * @{
26 * The Ocean SLAM Tracking Library provides a monocular visual SLAM implementation for real-time camera tracking and 3D environment reconstruction, optimized for mobile AR/VR applications.
27 * The pipeline detects and tracks Harris corner features across image pyramids, estimates camera poses using P3P+RANSAC with optional IMU gravity constraints, and builds a 3D map through multi-view triangulation with background bundle adjustment.
28 * Core classes include TrackerMono (main tracker), LocalizedObjectPoint (3D map points with FREAK descriptors), CameraPoses (thread-safe pose storage), and TrackingCorrespondences (frame-to-frame feature tracking).
29 * @see Tracker, TrackerMono, CameraPose, LocalizedObjectPoint
30 * @}
31 */
32
33/**
34 * @namespace Ocean::Tracking::SLAM Namespace of the SLAM Tracking library.<p>
35 * The Namespace Ocean::Tracking::SLAM is used in the entire Ocean SLAM Tracking Library.
36 */
37
38// Defines OCEAN_TRACKING_SLAM_EXPORT for dll export and import.
39#if defined(_WINDOWS) && defined(OCEAN_RUNTIME_SHARED)
40 #ifdef USE_OCEAN_TRACKING_SLAM_EXPORT
41 #define OCEAN_TRACKING_SLAM_EXPORT __declspec(dllexport)
42 #else
43 #define OCEAN_TRACKING_SLAM_EXPORT __declspec(dllimport)
44 #endif
45#else
46 #define OCEAN_TRACKING_SLAM_EXPORT
47#endif
48
49}
50
51}
52
53}
54
55#endif // META_OCEAN_TRACKING_SLAM_SLAM_H
The namespace covering the entire Ocean framework.
Definition Accessor.h:15