8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_SHAPE_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_SHAPE_H
17 namespace SceneDescription
This class implements a node specification object.
Definition: scenedescription/Node.h:77
This class implements a x3d shape node.
Definition: scenedescription/sdx/x3d/Shape.h:31
size_t objectAddress() const override
Returns the address of the most derived object.
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
Shape(const SDXEnvironment *environment)
Creates a new x3d shape node.
This class implements an abstract x3d shape node.
Definition: X3DShapeNode.h:34
This class implements a node environment container.
Definition: SDXNode.h:62
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15