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scenedescription/sdx/x3d/Plugin.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_PLUGIN_H
9#define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_PLUGIN_H
10
12
13/**
14 * Tries to load the plugin and initializes all internal 3rd party libraries.
15 * Make sure that the plugin will be loaded only once!
16 * @return True, if succeeded
17 * @see pluginUnload().
18 * @ingroup scenedescriptionsdxx3d
19 */
20extern "C" bool OCEAN_SCENEDESCRIPTION_SDX_X3D_EXPORT pluginLoad();
21
22/**
23 * Tries to unload the plugin and all internal resources of 3rd party libraries.
24 * Make sure that all resources of this plugin has been released before!
25 * @return True, if succeeded
26 * @see pluginLoad().
27 * @ingroup scenedescriptionsdxx3d
28 */
29extern "C" bool OCEAN_SCENEDESCRIPTION_SDX_X3D_EXPORT pluginUnload();
30
31#endif // META_OCEAN_SCENEDESCRIPTION_SDX_X3D_PLUGIN_H
bool OCEAN_SCENEDESCRIPTION_SDX_X3D_EXPORT pluginUnload()
Tries to unload the plugin and all internal resources of 3rd party libraries.
bool OCEAN_SCENEDESCRIPTION_SDX_X3D_EXPORT pluginLoad()
Tries to load the plugin and initializes all internal 3rd party libraries.