8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_BOX_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_BOX_H
17 namespace SceneDescription
This class implements a node specification object.
Definition: scenedescription/Node.h:77
This class implements a x3d box node.
Definition: scenedescription/sdx/x3d/Box.h:31
SingleVector3 size_
Size field.
Definition: scenedescription/sdx/x3d/Box.h:63
Box(const SDXEnvironment *environment)
Creates a new box node.
void onInitialize(const Rendering::SceneRef &scene, const Timestamp timestamp) override
Event function to inform the node that it has been initialized and can apply all internal values to c...
size_t objectAddress() const override
Returns the address of the most derived object.
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
SingleBool solid_
Solid field.
Definition: scenedescription/sdx/x3d/Box.h:66
This class implements an abstract x3d geometry node.
Definition: X3DGeometryNode.h:31
This class implements a node environment container.
Definition: SDXNode.h:62
This class implements a timestamp.
Definition: Timestamp.h:36
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15