8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_URL_OBJECT_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_URL_OBJECT_H
21 namespace SceneDescription
std::vector< std::string > Values
Definition of a vector holding the single values.
Definition: Field1D.h:122
This class implements a node specification object.
Definition: scenedescription/Node.h:77
This class implements an abstract x3d url object.
Definition: X3DUrlObject.h:35
MultiString url_
Url field.
Definition: X3DUrlObject.h:71
X3DUrlObject(const SDXEnvironment *environment)
Creates a new abstract x3d url object.
void registerFields(NodeSpecification &specification)
Registers the fields of this node.
IO::Files resolveUrls() const
Resolves the urls and returns a list of possible filenames.
static IO::Files resolveUrls(const std::string &filename, const MultiString::Values &urls)
Resolves the given urls and returns a list of possible filenames.
This class implements a node environment container.
Definition: SDXNode.h:62
This class implements the base class for all SDX scene description nodes.
Definition: SDXNode.h:50
std::vector< File > Files
Definition of a vector holding files.
Definition: File.h:23
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15