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X3DTouchSensorNode.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_TOUCH_SENSOR_NODE_H
9#define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_TOUCH_SENSOR_NODE_H
10
13
14namespace Ocean
15{
16
17namespace SceneDescription
18{
19
20namespace SDX
21{
22
23namespace X3D
24{
25
26/**
27 * This class implements an abstract x3d touch sensor node.
28 * @ingroup scenedescriptionsdxx3d
29 */
30class OCEAN_SCENEDESCRIPTION_SDX_X3D_EXPORT X3DTouchSensorNode : virtual public X3DPointingDeviceSensorNode
31{
32 protected:
33
34 /**
35 * Creates an abstract x3d touch sensor node.
36 * @param environment Node environment
37 */
38 explicit X3DTouchSensorNode(const SDXEnvironment* environment);
39
40 /**
41 * Registers the fields of this node.
42 * @param specification Node specification receiving the field informations
43 */
44 void registerFields(NodeSpecification& specification);
45
46 protected:
47
48 /// TouchTime field.
50};
51
52}
53
54}
55
56}
57
58}
59
60#endif // META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_TOUCH_SENSOR_NODE_H
This class implements a node specification object.
Definition scenedescription/Node.h:77
This class implements an abstract x3d pointing device sensor node.
Definition X3DPointingDeviceSensorNode.h:35
This class implements an abstract x3d touch sensor node.
Definition X3DTouchSensorNode.h:31
void registerFields(NodeSpecification &specification)
Registers the fields of this node.
SingleTime touchTime_
TouchTime field.
Definition X3DTouchSensorNode.h:49
X3DTouchSensorNode(const SDXEnvironment *environment)
Creates an abstract x3d touch sensor node.
This class implements a node environment container.
Definition SDXNode.h:62
The namespace covering the entire Ocean framework.
Definition Accessor.h:15