Ocean
X3DTextureNode.h
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_TEXTURE_NODE_H
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#define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_TEXTURE_NODE_H
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#include "
ocean/scenedescription/sdx/x3d/X3D.h
"
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#include "
ocean/scenedescription/sdx/x3d/X3DAppearanceChildNode.h
"
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namespace
Ocean
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{
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namespace
SceneDescription
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{
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namespace
SDX
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{
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namespace
X3D
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{
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/**
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* This class implemenst an abstract x3d texture node.
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* @ingroup scenedescriptionsdxx3d
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*/
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class
OCEAN_SCENEDESCRIPTION_SDX_X3D_EXPORT
X3DTextureNode
:
virtual
public
X3DAppearanceChildNode
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{
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protected
:
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/**
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* Creates a new abstract x3d texture node.
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* @param environment Node environment
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*/
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explicit
X3DTextureNode
(
const
SDXEnvironment
* environment);
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};
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}
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}
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}
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}
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#endif
// META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_TEXTURE_NODE_H
X3D.h
X3DAppearanceChildNode.h
Ocean::SceneDescription::SDX::X3D::X3DAppearanceChildNode
This class implements an abstract x3d appearance child node.
Definition:
X3DAppearanceChildNode.h:31
Ocean::SceneDescription::SDX::X3D::X3DTextureNode
This class implemenst an abstract x3d texture node.
Definition:
X3DTextureNode.h:31
Ocean::SceneDescription::SDX::X3D::X3DTextureNode::X3DTextureNode
X3DTextureNode(const SDXEnvironment *environment)
Creates a new abstract x3d texture node.
Ocean::SceneDescription::SDXNode::SDXEnvironment
This class implements a node environment container.
Definition:
SDXNode.h:62
Ocean
The namespace covering the entire Ocean framework.
Definition:
Accessor.h:15
impl
ocean
scenedescription
sdx
x3d
X3DTextureNode.h
Generated on Wed Nov 13 2024 18:48:19 for Ocean by
1.9.1