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X3DSoundSourceNode.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_SOUND_SOURCE_NODE_H
9#define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_SOUND_SOURCE_NODE_H
10
13
14namespace Ocean
15{
16
17namespace SceneDescription
18{
19
20namespace SDX
21{
22
23namespace X3D
24{
25
26/**
27 * This class implements an abstract x3d sound source node.
28 * @ingroup scenedescriptionsdxx3d
29 */
30class OCEAN_SCENEDESCRIPTION_SDX_X3D_EXPORT X3DSoundSourceNode : virtual public X3DTimeDependentNode
31{
32 protected:
33
34 /**
35 * Creates a new abstract x3d sound source node.
36 */
38
39 /**
40 * Registers the fields of this node.
41 * @param specification Node specification receiving the field informations
42 */
43 void registerFields(NodeSpecification& specification);
44
45 protected:
46
47 /// Description field.
49
50 /// Pitch field.
52
53 /// Duration_changed field.
55};
56
57}
58
59}
60
61}
62
63}
64
65#endif // META_OCEAN_SCENEDESCRIPTION_SDX_X3D_SOUND_SOURCE_NODE_H
This class implements a node specification object.
Definition scenedescription/Node.h:77
This class implements an abstract x3d sound source node.
Definition X3DSoundSourceNode.h:31
X3DSoundSourceNode(const SDXEnvironment *environment)
Creates a new abstract x3d sound source node.
SingleFloat pitch_
Pitch field.
Definition X3DSoundSourceNode.h:51
SingleTime durationChanged_
Duration_changed field.
Definition X3DSoundSourceNode.h:54
void registerFields(NodeSpecification &specification)
Registers the fields of this node.
SingleString description_
Description field.
Definition X3DSoundSourceNode.h:48
This class implements an abstract x3d time dependent node.
Definition X3DTimeDependentNode.h:35
This class implements a node environment container.
Definition SDXNode.h:62
The namespace covering the entire Ocean framework.
Definition Accessor.h:15