8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_POINTING_DEVICE_SENSOR_NODE_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_POINTING_DEVICE_SENSOR_NODE_H
19 namespace SceneDescription
This class implements a node specification object.
Definition: scenedescription/Node.h:77
This class implements an abstract x3d pointing device sensor node.
Definition: X3DPointingDeviceSensorNode.h:35
SingleString description_
Description field.
Definition: X3DPointingDeviceSensorNode.h:53
void registerFields(NodeSpecification &specification)
Registers the fields of this node.
SingleBool isOver_
IsOver field.
Definition: X3DPointingDeviceSensorNode.h:56
SingleBool isActive_
IsActive field.
Definition: X3DPointingDeviceSensorNode.h:59
X3DPointingDeviceSensorNode(const SDXEnvironment *environment)
Creates an abstract x3d pointing device sensor node.
This class implements an abstract x3d sensor node.
Definition: X3DSensorNode.h:31
This class implements the base class for all nodes receiving event calls regularly.
Definition: SDXEventNode.h:25
This class implements a node environment container.
Definition: SDXNode.h:62
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15