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X3DBindableNode.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_BINDABLE_NODE_H
9#define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_BINDABLE_NODE_H
10
13
14namespace Ocean
15{
16
17namespace SceneDescription
18{
19
20namespace SDX
21{
22
23namespace X3D
24{
25
26/**
27 * This class implements an abstract x3d bindable node.
28 * @ingroup scenedescriptionsdxx3d
29 */
30class OCEAN_SCENEDESCRIPTION_SDX_X3D_EXPORT X3DBindableNode : virtual public X3DChildNode
31{
32 public:
33
34 /**
35 * Creates a new abstract x3d bindable node.
36 * @param environment Node environment
37 */
38 explicit X3DBindableNode(const SDXEnvironment* environment);
39
40 protected:
41
42 /**
43 * Registers the fields of this node.
44 * @param specification Node specification receiving the field informations
45 */
46 void registerFields(NodeSpecification& specification);
47
48 protected:
49
50 /// Set_bind field.
52
53 /// BindTime field.
55
56 /// IsBound field.
58};
59
60}
61
62}
63
64}
65
66}
67
68#endif // META_OCEAN_SCENEDESCRIPTION_SDX_X3D_X3D_BINDABLE_NODE_H
This class implements a node specification object.
Definition scenedescription/Node.h:77
This class implements an abstract x3d bindable node.
Definition X3DBindableNode.h:31
X3DBindableNode(const SDXEnvironment *environment)
Creates a new abstract x3d bindable node.
void registerFields(NodeSpecification &specification)
Registers the fields of this node.
SingleBool isBound_
IsBound field.
Definition X3DBindableNode.h:57
SingleBool setBind_
Set_bind field.
Definition X3DBindableNode.h:51
SingleTime bindTime_
BindTime field.
Definition X3DBindableNode.h:54
This class implements an abstract x3d child node.
Definition X3DChildNode.h:31
This class implements a node environment container.
Definition SDXNode.h:62
The namespace covering the entire Ocean framework.
Definition Accessor.h:15